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Forum on Information Technology and Research Universities
August 2004 Archive of our weblog, which includes items concerning game studies. The Forum is part of the National Academies and is concerned with how information technologies are shaping the missions and functions of research universities.
http://www7.nationalacademies.org/itru/Archive_February_2004...
Cultural Studies
Listing of books in cultural studies, including books about games, playing, etc
http://www.plurabelle.co.uk/catalog/cult.html.
Pyramind: Production & Training in the Digital Audio Arts
Pyramind is a post-production, digital media facility offering hands on training in today's working studio environment. Driven by a philosophy of creativity meeting technology, students "learn by doing", interacting with industry professionals in both the studio and class room. Pyramind's Digital Producer Certificate is designed to bridge the gap between technology and creativity and provide the ultimate learning experience. Through a combination of it's certificate programs and strategic partnering with industry leaders Pyramind is able to give students the edge they need to succeed in a very competitive industry.
http://www.pyramind.com
History of Computer Game Design
A course at Stanford that provides a historical and critical approach to the evolution of computer and video game design. Syllabus and course notes.
http://www.stanford.edu/class/sts145/
MA Degree in Digital Games
Liverpool John Moore University, UK. Training in critical analysis of games and practical development work. Programme description, information about individual modules, links.
http://www.magames.livjm.ac.uk/
Game Degrees
Bachelor and associate degrees in game design and game programming. Information about the degree programs, gaming careers, and admissions information.
http://www.gamedegree.com/
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